Archive for December, 2010
My sister and I decided to engage in a 8-hour long writing challenge, where we both had to write a complete short story in a tiny 480 minutes. But lo and behold, after starting at 3pm and writing till 11pm, we finished our stories and read them to our brother and his sister-in-law.
I’m quite proud of my 14-page, 8,129-word story, which chronicles the disaster the befalls of a peaceful Kingdom that’s “somewhere in the far reaches of the earth, but closer than you could imagine” filled with “mostly-happy people,” and the great Quest of Valor to solve “the mystery of the broken sky” and in doing so win the hand of the beautiful Princess.
So I’ve finished my second animation test with Blender! After much trail and tribulation, it’s done, complete with a rigged character, shape keys, moving background (thanks to a great texture from CGTextures.com,) more-complex scene, eyes, UV-mapped body (texture painted with Gimp,) and, last but not least, sound effects from Freesound.org!
Here it is – enjoy and please comment!
While others are tucked safe in their beds, I am pushing a song from my head. It’s for my father – it’s not that long; a trumpet trio, a pleasant, sad song. I hope he enjoys it, and I hope you do, too. It’s about memories, or regrets, or a tribute to sadness – I’m not quite sure, but it sure is powerful. (more…)
Here is a short animation test using Blender 2.55.