A Character is a Character
So, I was asking myself earlier: how could I create a character that looked like something really cool, yet be totally new? And then I wondered, how would I create a character without the humanoid shape? (After all, it’s used way to much with science-fiction alien lifeforms.) My only solution would be to animate inanimate objects – make them come alive. But how uncool is that? And how many times has it be done?
There are animal-people, also called anthropomorphic characters – but that’s not what I’m looking for. So, I suppose I’ll be sticking to the norm and create an awesome character based on the human form, but I’d love to discover if it were possible to create a character that easy to relate to, recognizable as a character, and yet breaks the mold of needing to have eyes, feet, hands, move, or even speak. We don’t need any more living plants eating people – let’s play safe and dive off the deep end with ingenuity.
So the question is, what makes a character a character?
Peace out and please share your thoughts on this!

That is a great question. Probably it depends on who you ask. In my opinion a character is anything that interacts or has the ability to interact with others. In my training of Psychodrama and Sociodrama for example, a character can be a concretization of an idea or a concept or even a normally inamimate object. In other words a person can take on the role of an idea or object and can interact with others in the scene. Think of the characters in Beauty and the Beast, Mrs Pots and Chip (the tea pot and the cup)Axiodramas deal with concretization of characteristics, such as happiness, or guilt or even good and evil.