Grey Justice: Puncher of Men
OK, two weeks ago I helped create a short animated film, called “Grey Justice: Puncher of Men.” It was our entry for the Richmond 48 Hour Film Festival, so we only had two days to make a complete little flick of genius!
So, here is what we made!
Led by Roberto Rubet and Jason van Gumster (Fweeb,) the Hand Turkey Studios team, both in Richmond and internationally, put together a short film against all odds.
Though quite rough, it is by far the best entry our team has made for this festival, this being our third year in the contest. This is my first year being part of the team, however, and it was a blast!
The two character models were pre-modeled for the project by Jonathan Williamson, but other than that, everything was done within the 48-hour span of time. After all, is an actor ever born the day of the shoot?
All the modeling, rigging, texturing, lighting, compositing, rendering, and animating was done with Blender! Ardour and Mixbus were used for mixing, and we had HyperRendering’s farm on board to plow through a bunch of shots.
Some of the team members recorded their computer screens as they worked, so you can watch the creation process as timelapse videos. As for me, I recorded my screen while modeling the little toy rocket that is featured in the opening of the short.
Well, that’s about all. I really hope I can work on more films like this in the future. I don’t know where my life is leading my, or where exactly I’ll end up, but I want to have an amazing time as I find out!
All in all, we had an AWESOME team. I tip my hat to our whole, insane, hardcore group! It was great working with you all.
Until next time, fair winds on the high seas, friend!
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