Posts tagged 3D

Bugly Jumps! – Animation Test #2 with Blender

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So I’ve finished my second animation test with Blender!  After much trail and tribulation, it’s done, complete with a rigged character, shape keys, moving background (thanks to a great texture from CGTextures.com,) more-complex scene, eyes, UV-mapped body (texture painted with Gimp,) and, last but not least, sound effects from Freesound.org!

Here it is – enjoy and please comment!

http://www.youtube.com/watch?v=r0dhkoUMCyU

Bouncing Ball – Animation Test #1 in Blender

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Here is a short animation test using Blender 2.55.

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Grey Justice: Puncher of Men

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OK, two weeks ago I helped create a short animated film, called “Grey Justice: Puncher of Men.”  It was our entry for the Richmond 48 Hour Film Festival, so we only had two days to make a complete little flick of genius!

So, here is what we made!

Grey Justice: Puncher of Men from Jason van Gumster on Vimeo.

Led by Roberto Rubet and Jason van Gumster (Fweeb,) the Hand Turkey Studios team, both in Richmond and internationally, put together a short film against all odds. (more…)

I passed!  Yes!

PASSED!

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Alright!  I passed my driving test!  Praise God!

I passed!  Yes!

I passed! Yes!

Me with my new, red license :)

I woke up early (for me,) and we got there at the DMV early, had to be put further back in the line do to forgetting the car registration in the vehicle, and then eventually I was all signed up for the test.  Then we just had to wait for the administrator to come in at 9am, and then?  Time for the test!

It went well, despite my being sleepy.  My test administrator was a very kind lady, and this time I had practice on those barrels, and made the parallel parking test on the first try.  Praise God for a father who has spent the time to teach me how to drive well.

And a little render to top off the ice-cream.  Any tips on how to improve my flame?

Flaming Suzanne from Benjamin Bailey on Vimeo.

God bless!

A legion of flaming demon monkeys

Driving Test… Again!

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I”m off to take my driving test for the second time. Yes, I failed on my first go-around. During the parallel parking portion of the test, which the administrator had me do right away, I backed up into the rear barrel, scraping against the plastic-orange obstacle and getting an instant fail. Oh well, better luck next time, right?

So I get three tries at passing the driving test. A no brainer, right? “You’ll do fine!” all my friends say. “It’s not that hard.” Then after I fail, they reveal that “Actually, the police officer may fail you because he broke a toenail that morning.” Seriously, what a great thing to know.  Thanks. :)

Anyhow, tomorrow mornings the day for my second (and last,) shot at this endeavor, unless I want to renew my driving permit that expires on the 25 of May, which is Tuesday. So even though I am supposed to get three tries, I’ll only have two, due to the timing of things, having a to wait a week after each failure and all.

So toodles, I need some sleep. I’m uploading a flaming Suzanne mesh right now, off of the excellent fire tutorial by Miika. Check it out!

The flaming death... beware angry monkeys, my friend.

The flaming death... beware angry monkeys, my friend.

I sent in my messed-up .blend file to this teacher, and viola! I get an excellent, quick reply that fixes my issue. Thanks!

What I was doing wrong was resizing the domain cube in edit mode, causing the texture space to stay the same size. This caused the volume texture to repeat across the texture space.

A legion of flaming demon monkeys

A legion of flaming demon monkeys

And since that’s fixed now, I’m onto the start of fire making, and soon I’ll be a happy-go-lucky CG pyromaniac and proud of it.

Cheers! Off to beddy-bye. :)

P.S. I’m working on some other Blender stuff, but it’s Top Secret, so you’ll have to wait till I draw away the cloak an reveal some awesome upcoming classes with Kurv Studios!

Beyond the Confines

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People often become too accustomed to one piece of software, swearing by it’s code and plastering slogans of it’s glory all over their favorite community sites. It’s become a patriotic religion, people! Come’on and grow up! It’s not the tool that makes the art, but the experiences of the artist portrayed through the medium.

To illustrate my point, I will share with you three of the most amazing CG videos I ran across this morning. Check them out for yourself and see if awesomeness is confined to one program.

Nature by Numbers from Cristóbal Vila on Vimeo.

DVEIN // Showreel ’09 from DIGITAL TEMPLE Magazine on Vimeo.

And oh, my brother just got married last Saturday!  More news on that in a future post.

P.S. Anyone have any thoughts on YouTube’s new format?

Intro to Indirect Lighting

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Well, once again I have stayed up really late.  Last night I didn’t even go to sleep.  I stayed up, recorded a video tutorial, got it uploading, and then went to church in the morning.  I nodded out a few times during the sermon, and when I got home and had eaten my lunch, I took a LOOOONG nap. :)   Now I’m doing it again – except this time I plan on going to sleep eventually.

Anyway, enough with my fake-insomnia.  Time for my first and second video tutorials for Blender 2.5 Alpha 2! W00t! I recorded another tutorial tonight and so here it is!

Here is the second tutorial first. I made this video to streamline the concept being taught.

Intro to Indirect Lighting from Benjamin Bailey on Vimeo.

And my very first video tutorial! I made this in hopes of enlightening my viewers on the use of indirect lighting, but ended up teaching how to setup a whole scene with mesh lights and a simple node setup. Anyhow, it’s good too, so enjoy!

Indirect Lighting in Blender 2.5 Alpha 2 from Benjamin Bailey on Vimeo.

God bless and have wonderful sleep! I mean, a wonderful day!

I have my music theory homework done, but I really need to practice my voice. I am so unprepared for my lesson this Wednesday – oh wait, I may go to Cleveland over that time! Sweet! Anyhow, as you can tell, I’m quite zany at this hour of the night and I believe it’s time I took a bow and chortled my way to sleep.

Having a wonderful time on the hike!

Speaking More Slowly

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Did you ever realize that speaking more slowly is an art?  When you try to communicate across the language barrier you stop and go “Whoa… maybe what I’m saying really is hard to understand!”  It’s the gift of finding simple, new ways to tell people the most important things.  It’s tough, but it’s good.

Today I went on a walk with my sister and two Chinese ESL-student friends.  It was a great time!

Having a wonderful time on the hike!

Having a wonderful time on the hike!

After that, my sister and I headed over to our church to help film a church short film for this Easter’s production.  We were shooting a short scene where a teen girl is on her first day at school at a cafeteria, where she tries to find someone to relate to.  Expect to see a version online sometime before Easter!

And yesterday evening Becky, Tim, and I went out on a nice trip around downtown Fayettevile, asking people if they wanted to be interviewed.  We ended up in the park and got the majority of our whopping 5 interviews, and I got to play basketball with a bunch of teen dudes who I’ve never met before – it was awesome.  I plan on going out to film some more interviews in Beckley soon.

And tonight I finished a new version of my little character.  Hope you like Mr. Ugly!

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My name does not reflect my kind heart - so stop staring at me, bub!

And that about concludes everything for tonight.  I wish you all the best and look forward to my future of bright opportunities, friendships, and discoveries.

God bless!

Modeling Timelapse Part 2 – Malroy the Dragon

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Well, I’ve finally gotten Part 2 of the Modeling Timelapse for Malroy the Dragon encoded.  Camtasia was being very fidgity, not letting me render – either complaining that it was out of memory due to large file size or odd dimensions, or just plain crash on me a fourth of the way through the render.  Anyway, I used Blender 2.49b to encode this baby.  Enjoy!

Modeling Timelapse Part 2 – Malroy the Dragon from Benjamin Bailey on Vimeo.

Dear readers, please let me know how you like this Malroy series, and if you want me to continue with this character or move onto new territory.

And oh, I plan to enter in the Blending Life 2 contest! It’s just started, and I’ve got 9 weeks to make the most realistic 3D human portrait possible.  Yikes!  This is going to be tough.

Best wishes!

HDR Reflections in Blender

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My animation is finally done rendering and is done uploading!  This took a few days to render on this more powerful PC (AMD Athlon 7750 Dual-Core, 2.69 GHz, 3.25 GB of RAM.)

HDR Reflections in Blender from Benjamin Bailey on Vimeo.

It’s time for me to get onto this Christmas production video editing!  Yikes!

Enjoy and have a very Merry Christmas!  May you have a fulfilling life!

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