Posts tagged flame
Alright! I passed my driving test! Praise God!
Me with my new, red license
I woke up early (for me,) and we got there at the DMV early, had to be put further back in the line do to forgetting the car registration in the vehicle, and then eventually I was all signed up for the test. Then we just had to wait for the administrator to come in at 9am, and then? Time for the test!
It went well, despite my being sleepy. My test administrator was a very kind lady, and this time I had practice on those barrels, and made the parallel parking test on the first try. Praise God for a father who has spent the time to teach me how to drive well.
And a little render to top off the ice-cream. Any tips on how to improve my flame?
I”m off to take my driving test for the second time. Yes, I failed on my first go-around. During the parallel parking portion of the test, which the administrator had me do right away, I backed up into the rear barrel, scraping against the plastic-orange obstacle and getting an instant fail. Oh well, better luck next time, right?
So I get three tries at passing the driving test. A no brainer, right? “You’ll do fine!” all my friends say. “It’s not that hard.” Then after I fail, they reveal that “Actually, the police officer may fail you because he broke a toenail that morning.” Seriously, what a great thing to know. Thanks.
Anyhow, tomorrow mornings the day for my second (and last,) shot at this endeavor, unless I want to renew my driving permit that expires on the 25 of May, which is Tuesday. So even though I am supposed to get three tries, I’ll only have two, due to the timing of things, having a to wait a week after each failure and all.
So toodles, I need some sleep. I’m uploading a flaming Suzanne mesh right now, off of the excellent fire tutorial by Miika. Check it out!
I sent in my messed-up .blend file to this teacher, and viola! I get an excellent, quick reply that fixes my issue. Thanks!
What I was doing wrong was resizing the domain cube in edit mode, causing the texture space to stay the same size. This caused the volume texture to repeat across the texture space.
And since that’s fixed now, I’m onto the start of fire making, and soon I’ll be a happy-go-lucky CG pyromaniac and proud of it.
Cheers! Off to beddy-bye.
P.S. I’m working on some other Blender stuff, but it’s Top Secret, so you’ll have to wait till I draw away the cloak an reveal some awesome upcoming classes with Kurv Studios!