Posts tagged render

Bouncing Ball – Animation Test #1 in Blender


Here is a short animation test using Blender 2.55.


Grey Justice: Puncher of Men


OK, two weeks ago I helped create a short animated film, called “Grey Justice: Puncher of Men.”  It was our entry for the Richmond 48 Hour Film Festival, so we only had two days to make a complete little flick of genius!

So, here is what we made!

Grey Justice: Puncher of Men from Jason van Gumster on Vimeo.

Led by Roberto Rubet and Jason van Gumster (Fweeb,) the Hand Turkey Studios team, both in Richmond and internationally, put together a short film against all odds. (more…)

I passed!  Yes!



Alright!  I passed my driving test!  Praise God!

I passed!  Yes!

I passed! Yes!

Me with my new, red license :)

I woke up early (for me,) and we got there at the DMV early, had to be put further back in the line do to forgetting the car registration in the vehicle, and then eventually I was all signed up for the test.  Then we just had to wait for the administrator to come in at 9am, and then?  Time for the test!

It went well, despite my being sleepy.  My test administrator was a very kind lady, and this time I had practice on those barrels, and made the parallel parking test on the first try.  Praise God for a father who has spent the time to teach me how to drive well.

And a little render to top off the ice-cream.  Any tips on how to improve my flame?

Flaming Suzanne from Benjamin Bailey on Vimeo.

God bless!

Intro to Indirect Lighting


Well, once again I have stayed up really late.  Last night I didn’t even go to sleep.  I stayed up, recorded a video tutorial, got it uploading, and then went to church in the morning.  I nodded out a few times during the sermon, and when I got home and had eaten my lunch, I took a LOOOONG nap. :)   Now I’m doing it again – except this time I plan on going to sleep eventually.

Anyway, enough with my fake-insomnia.  Time for my first and second video tutorials for Blender 2.5 Alpha 2! W00t! I recorded another tutorial tonight and so here it is!

Here is the second tutorial first. I made this video to streamline the concept being taught.

Intro to Indirect Lighting from Benjamin Bailey on Vimeo.

And my very first video tutorial! I made this in hopes of enlightening my viewers on the use of indirect lighting, but ended up teaching how to setup a whole scene with mesh lights and a simple node setup. Anyhow, it’s good too, so enjoy!

Indirect Lighting in Blender 2.5 Alpha 2 from Benjamin Bailey on Vimeo.

God bless and have wonderful sleep! I mean, a wonderful day!

I have my music theory homework done, but I really need to practice my voice. I am so unprepared for my lesson this Wednesday – oh wait, I may go to Cleveland over that time! Sweet! Anyhow, as you can tell, I’m quite zany at this hour of the night and I believe it’s time I took a bow and chortled my way to sleep.

Having a wonderful time on the hike!

Speaking More Slowly


Did you ever realize that speaking more slowly is an art?  When you try to communicate across the language barrier you stop and go “Whoa… maybe what I’m saying really is hard to understand!”  It’s the gift of finding simple, new ways to tell people the most important things.  It’s tough, but it’s good.

Today I went on a walk with my sister and two Chinese ESL-student friends.  It was a great time!

Having a wonderful time on the hike!

Having a wonderful time on the hike!

After that, my sister and I headed over to our church to help film a church short film for this Easter’s production.  We were shooting a short scene where a teen girl is on her first day at school at a cafeteria, where she tries to find someone to relate to.  Expect to see a version online sometime before Easter!

And yesterday evening Becky, Tim, and I went out on a nice trip around downtown Fayettevile, asking people if they wanted to be interviewed.  We ended up in the park and got the majority of our whopping 5 interviews, and I got to play basketball with a bunch of teen dudes who I’ve never met before – it was awesome.  I plan on going out to film some more interviews in Beckley soon.

And tonight I finished a new version of my little character.  Hope you like Mr. Ugly!


My name does not reflect my kind heart - so stop staring at me, bub!

And that about concludes everything for tonight.  I wish you all the best and look forward to my future of bright opportunities, friendships, and discoveries.

God bless!

HDR Reflections in Blender


My animation is finally done rendering and is done uploading!  This took a few days to render on this more powerful PC (AMD Athlon 7750 Dual-Core, 2.69 GHz, 3.25 GB of RAM.)

HDR Reflections in Blender from Benjamin Bailey on Vimeo.

It’s time for me to get onto this Christmas production video editing!  Yikes!

Enjoy and have a very Merry Christmas!  May you have a fulfilling life!

HDR Images in Blender!


Today I learned how to use an HDRi image as a World background in Blender, for use in creating realistic reflections.  Using an HDR light probe angular map image, I was able to greatly improve my little object’s lame material into a stunning render.



With HDR light probe angular map

With HDR light probe angular map

With HDRi angmap and compositing

With HDRi angmap and compositing

I hope to turn this little baby into a spaceship and animate a set of fly-by shots!

Here’s the node setup (for a different render of the chrome spaceship that looks like this. This other render took 4 hours and 12 minutes to render, with 15 motion blur render passes!)

Chrome spaceship node setup

This project was a branch-off of another project (in an attempt to re-learn IPO drivers) that I hope to return to soon, which looks like this:

Futuristic engine model

Futuristic engine model

And while chatting with a friend over a Skype call, I modeled this fellow (still a work in progress, mind you!)

Head model (WIP) during Skype call with Trey Bowen

Christmas is coming on soon, and I’m done with my shopping for the family!  Yipee!  I even shopped for a few things for myself (shameful, I know.)  Oh, and of course I have a lot more work to do on editing videos for the upcoming Christmas production by my church’s youth group.  So, I’ll be onto that tomorrow!

Here’s the shepherd scene, fully edited (no audio on purpose.)

Shepherds – Christmas Production from Benjamin Bailey on Vimeo.

(You can check out my other videos for this production by browsing my Vimeo playlist.)

I’ve got more to share, but that’s enough for one evening!  So long, folks! God bless and a merry, merry Christmas to you all!


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